Out of the Abyss
Human ranger (beast master) 3
Armor Class 16
Hit Points 20
Speed 30 ft.
Str 14 (2), Dex 18 (4), Con 13 (1), Int 10 (0), Wis 14 (2), Cha 9 (-1)
Saving Throws Str +4, Dex +6
Skills Athletics +4, Stealth +6, Survival +4
Senses passive Perception 12
Languages Common, Gnoll, Minotaur, Sylvan
Favored Enemy (Gnoll). You have advantage on Wisdom (Survival) checks to track gnolls, as well as on Intelligence checks to recall information about them.
Favored Enemy (Minotaur). You have advantage on Wisdom (Survival) checks to track minotaurs, as well as on Intelligence checks to recall information about them.
Primeval Awareness. You can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, , you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.
Two-Weapon Fighting. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.