Eldeth Feldrun

Description:

Medium humanoid (shield dwarf)
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Armor Class 13 (leather armor)
Hit Points 16 (3d8+3)
Speed 30 ft.
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Str 11 (0), Dex 14 (2), Con 12 (1), Int 11 (0), Wis 13 (1), Cha 11 (0)
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Skills Nature +4, Perception +5, Stealth +6, Survival +5
Senses darkvision 60 ft., passive Perception 15
Languages Common, Dwarvish
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Dwarven Resilience. Eldeth has advantage on saving throws against poison, and has resistance against poison damage.

Keen Hearing and Sight. Eldeth has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Stonecunning. Whenever Eldeth makes an Intelligence (History) check related to the origin of stonework, she is considered proficient in the History skill and add double her proficiency bonus to the check, instead of her normal proficiency bonus.

Actions
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Multiattack. Eldeth makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 1d8 + 2 piercing damage.

Bio:

A female shield dwarf scout from Gauntlgrym, Eldeth is high spirited and proud of both her heritage and her people’s achievement in reclaiming the ancient dwarven kingdom. Eldeth is stubborn and hates the drow and all other “corrupt dark dwellers” such as the derro and duergar.‚Äč

Eldeth Feldrun

Out of the Abyss Xaryon