Quinn Verthisathurglesh

Description:

Dragonborn sorcerer 3
Medium humanoid
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Armor Class 15 (natural armor)
Hit Points 25
Speed 30 ft.
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Str 12 (1), Dex 15 (2), Con 15 (2), Int 13 (1), Wis 15 (2), Cha 18 (4)
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Saving Throws Con +4, Cha +6
Skills Deception +6, Medicine +4, Persuasion +6, Religion +3
Damage Resistances lightning
Senses passive Perception 12
Languages Common, Draconic, Undercommon
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Distant Spell. When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell. When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.

Font of Magic (3 sorcery points). You tap into a deep wellspring of magic within yourself.

Lightning Breath (Recharges after short rest). You exhale lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 2d6 lightning damage on a failed save, or half as much damage on a successful one.

Spellcasting. Spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). You know the following spells:

Cantrips: fire bolt, friends, light, ray of frost
1st Level: magic missile, ray of sickness, witch bolt
2nd Level: scorching ray

Bio:

Personality Traits. I am utterly serene even in the face of disaster.

Ideals. Meddling in the affairs of others only cause trouble.

Bonds. My isolation gave me great insight into a great evil that only I can destroy.

Flaws. Now that I’ve returned to the world I enjoy its delights a little too much.

Quinn Verthisathurglesh

Out of the Abyss Xaryon